#finnishgameindustry

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@igdalahti@mementomori.social · Feb 21, 2026
Checkout weekly Finnish Game Industry news by Neo Games! "This week’s news from the Finnish Game Industry highlights both results and resilience. Neogames Finland has published the annual list of commercial games first released globally in 2025 by Finnish developers, while Director KooPee Hiltunen noted on LinkedIn that the industry’s more than €3.5 billion in tax revenue is already significant for a small country and could grow further with the right investments. At the European level, EGDF gathered its members to assess the state of the industry in 2026, with President Hendrik Lesser concluding that “we must fight forward – we are not survivors, we are fighters.” Back home, creativity was on full display as 259 new games were created across Finland during Finnish Game Jam 2026, all now publicly playable via the Global Game Jam platform. On the studio front, Hologram Monster has released Ritual Party into Steam Early Access." Full article: https://neogames.fi/weekly-news-8-26/ #gamedev #neogames #finnishgameIndustry
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@igdalahti@mementomori.social · Feb 19, 2026
Neogames is once again collecting the list of commercial games released first time globally in 2025 by Finnish Game Developers. Deadline for game list updates is 16th of February. This list will also serve as the basis for Pelinkehittäjät ry voting on some of the nominees for the Finnish Game Awards and Nordic Game Awards. Please note that in mobile, only games with global release for the first time should be included, but in PC / Steam early access games are also accepted. However, if Steam early access game is in the list this year, its not any more eligible for future voting after final launch. Link to list and guide for submitting games is here: https://neogames.fi/neogames-is-collecting-the-annual-list-of-commercial-games-first-released-globally-in-2025-by-finnish-game-developers/ #gamedev #neogames #finnishgameIndustry
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@igdalahti@mementomori.social · Feb 02, 2026
Read the Gmoffi Corner article from Game Maker's of Finland! Gamebadges – Making Game Industry Competence Visible by Ria Gynther The game industry is built on highly specialised skills, rapidly evolving roles, and project-based work that do not always fit neatly into traditional job titles. A “designer”, “producer”, or “programmer” can mean very different things depending on the studio, project, or even platform. As a result, it can be difficult to clearly communicate what professionals and students are actually capable of doing, especially when changing roles, entering the industry, or working across multiple disciplines. Gamebadges was created to address this exact challenge by focusing on one central question: How can we make game industry competence visible and easily explainable? At its core, Gamebadges aims to make game industry skills more visible, understandable, and portable, supporting professionals at different stages of their careers and contributing to a more transparent and connected industry. Full article: https://www.peliala.fi/en/news/gmoffi-corner-gamebadges/ #gamedev #gamemakersoffinland #gamemakers #peliala #finnishgameIndustry
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@igdalahti@mementomori.social · Feb 01, 2026
Checkout weekly Finnish Game Industry news by Neo Games! "This week’s news from the Finnish Game Industry highlights how strong investments in education and coaching continue to support new game companies across the country. GameCity Kajaani keeps expanding its open learning offering with a growing library of free lectures from game design to legal, while the second Game Track programme is about to kick off in Jyväskylä, fuelling the pipeline from skills to entrepreneurship. On the game development front, there is once again good news as The Last Caretaker is selling well, with gross revenue of $7.6m less than two months from launch, and Jussi Loukianen has founded a new Finnish publishing company, Coyote Time Publishing. Finns have also made their voices heard in the regulatory discussion around games, with 59 368 people signing the “Stop destroying videogames” initiative. A high note to the end: game development and creativity in its purest form is celebrated as Finnish Game Jam weekend begins as part of Global Game Jam, with more than 20 jam sites across Finland, including the National Gallery." https://neogames.fi/weekly-news-5-26/ #gamedev #neogames #finnishgameIndustry
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