Eniko Fox
@eniko@mastodon.gamedev.place
Founded queer gamedev studio @ kitsunegames with @ Njord . Kitsune Tails, Super Bernie World, MidBoss, Ultra Hat Dimension, Lore Finder. Also: Coding History on YouTube. She/her. Dutch, former US greencard holder, now living in Cyprus. Mask wearer You can buy me a coffee at https:// ko-fi.com/sharkhugseniko
mastodon.gamedev.place
Eniko Fox
@eniko@mastodon.gamedev.place
Founded queer gamedev studio @ kitsunegames with @ Njord . Kitsune Tails, Super Bernie World, MidBoss, Ultra Hat Dimension, Lore Finder. Also: Coding History on YouTube. She/her. Dutch, former US greencard holder, now living in Cyprus. Mask wearer You can buy me a coffee at https:// ko-fi.com/sharkhugseniko
mastodon.gamedev.place
@eniko@mastodon.gamedev.place
·
Feb 09, 2026
i'm making a #QBasic game using mode 13h, 320x200 8bpp. i'm using the line doubling feature of the VGA card to make it 320x100 then manually doubling each pixel horizontally for 160x100
i realized i could use a palette with 3 bits red/green and 2 blue, and then do "subpixel" dither to generate the in between colors. i made a converter to test if that would look good, and it does
here's a thread of images showing what that looks like
1/5
#PixelArt #QBasic #dos #RetroComputing #RetroDev
View on mastodon.gamedev.place
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