One of the bigger implementations of these commands has been with Merchant, where you can now: Define custom store types, each with their own set of entries, allowing players to have full control over what stores sell what things, for how much, and how often they are soldDefine custom merchant skins and associate them with whichever store types they want, instead of every merchant store using every skin defined.Store types leverage the Weighted Random Tables, so when selecting one of the stores, they can be defined with different relative weights if so desired. There's still plenty more we'd like to implement, like being able to sell stuff back to merchants, turning the current coins/gems into things you need to sell to get actual cash for, adding more treasure/valuables, etc. #Gaming #RetroGaming #Doom #BoomerShooters #HideousDestructor #Modding #DoomModding