In reply to
Tom Forsyth
@TomF@mastodon.gamedev.place
Graphics coder and HW architect, previously at Muckyfoot, RAD Game Tools, Valve, Oculus, Intel, Rec Room and Riot.
mastodon.gamedev.place
Tom Forsyth
@TomF@mastodon.gamedev.place
Graphics coder and HW architect, previously at Muckyfoot, RAD Game Tools, Valve, Oculus, Intel, Rec Room and Riot.
mastodon.gamedev.place
@TomF@mastodon.gamedev.place
·
Feb 15, 2026
@kenshirriff That is a honking big register stack. I keep forgetting it's 80 bits per reg!
1
0
0
Loading comments...