he/him, she/her, any/all, writer, programmer. C#, Rust, TypeScript. Avatar by @illusionofmana.bsky.social. Banner art by @ DynamoDeepblue .
PingZing
@PingZing@pony.social
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@espyeen@meow.social oh, yeah, absolutely dig out the various companies'' "Careers" pages. It's more of a pain than centralized job listing sites, but the hit rate tends to be higher. It does mean you have to do some research legwork to find out what companies even *exist*, which can be difficult.
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Our protagonist has a new color scheme, and a few new rooms to explore. #indiegames #indiedev #gamedev #screenshotsaturday
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Implemented player nudging. If you run into a wall, and the game detects you're near open space, it'll gently nudge you toward it. Should help navigating narrow spaces. #indiegames #indiedev #gamedev
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PingZing
@PingZing@pony.social
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pony.social
Couldn't resist tweaking it. Now it's perfect.
Searches 6 pixels in either direction to find an open space. If it finds it, it gently slides the player over at 25% speed.
#indiegames #indiedev #gamedev
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Our protagonist has a new color scheme, and a few new rooms to explore. #indiegames #indiedev #gamedev #screenshotsaturday
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PingZing
@PingZing@pony.social
he/him, she/her, any/all, writer, programmer. C#, Rust, TypeScript. Avatar by @illusionofmana.bsky.social. Banner art by @ DynamoDeepblue .
pony.social
Implemented player nudging. If you run into a wall, and the game detects you're near open space, it'll gently nudge you toward it. Should help navigating narrow spaces.
#indiegames #indiedev #gamedev
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Reposting a question for Ed Zitron, I'll forward responses. He asked on Bluesky and will get sub-Mastodon-tier answers: "This is a serious question and I would be delighted if I only hear great things
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@ludicity@mastodon.sprawl.club I'd say "occasionally", and the rate at which it occurs is notably distinct between different kinds of workplaces. The more enterprisey, the more likely.
Also, interview candidates seem disproportionately more likely to be terrible, but that at least makes sense--the less competent folks are more likely to be interviewing, right?
I wouldn't say I've noticed much different pre- and post-LLMs, but I HAVE noticed that post-LLM, you've got a lot of people uncritically drinking the Kool-Aid.
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Our protagonist has a new color scheme, and a few new rooms to explore. #indiegames #indiedev #gamedev #screenshotsaturday
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