research & data @work, phd @medialab, engineer @olincollege. he/him. interested in: socio-technical systems, computer-mediated communication, online communities, data visualization playing: card games, roguelikes, mobas, wargames, 18xx.
research & data @work, phd @medialab, engineer @olincollege. he/him. interested in: socio-technical systems, computer-mediated communication, online communities, data visualization playing: card games, roguelikes, mobas, wargames, 18xx.
#7drl day 1
I spent the day on world generation. I wanted a network of hallways, through which enemies would patrol and the player will seek treasure.
What's missing is a "room" system. I'll finish that off tomorrow. Look along the edges of hallways for spaces that can be carved out into rooms.