In reply to
Kevin Granade
@kevingranade@mastodon.gamedev.place
Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.
mastodon.gamedev.place
Kevin Granade
@kevingranade@mastodon.gamedev.place
Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.
mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place
·
Apr 09, 2026
@mhoye "this is more scaleable because once you train a model it's done forever" they say as they advertise for the 5th billion dollar model they've released this year.
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