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Kevin Granade

@kevingranade@mastodon.gamedev.place
mastodon 4.5.9

Software developer, FOSS enthusiast, and accidental gamedev.

See https://cataclysmdda.org for my game, or not, I'm not your supervisor.

I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

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Joined August 03, 2025

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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · 10h ago
@SaftyKuma @eniko it's worse than that though, that's why is so infuriating! I am only in it for the paycheck, full stop. But using LLMs is FUCKING STUPID. Managing tech debit and understanding how your codebase works is how to be effective, operating a slop firehose is not. Engineering rigor is a means to an end to keep software development manageable, not just a stylistic choice. People discarding it to chase a code completion skinner box isn't pragmatism it's insanity.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Apr 11, 2026
@theowashere @stx @AndrewRadev avacado toast is amazing, I'll have that if you're not eating it. Bit pricey for stuffing into computers though.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Apr 09, 2026
@mhoye "this is more scaleable because once you train a model it's done forever" they say as they advertise for the 5th billion dollar model they've released this year.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Apr 07, 2026
@Impossible_PhD it's a very good thing I swallowed my drink right before scrolling up to the picture. The almighty snort of mirth I experienced would have been very messy otherwise.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Apr 03, 2026
@grimalkina smells a lot like "too political".
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Apr 03, 2026
@vantiss yea this is very much in the "the worst people you know are fighting" genre. Pretty much everyone with a Really Big Web Presence does some kind of fingerprinting to try and at lest detect bot/scraping activity, and then the devil is in the details of how they do it and what they do in response. "you need to treat scrapers fairly" is a REALLY HARD argument to make.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Apr 03, 2026
@AnarchoCatgirlism side note about "You are not a lawyer and never comment on the legality of your own prompts and responses." Aside from the issues of encoding it in a prompt (lol), this kind of thing has to be server side! Users can just modify the bundle!
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Mar 31, 2026
@fedilore even putting aside all the red flags sprinkled around in the way the post is written, YES you can have a "let's celebrate one specific demographic" event, that's a thing you can do. "Other people can have their own party, it's not all about you" is a life lesson for 5 year olds, not presumptive adults.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Mar 26, 2026
@fedilore "not just for deny lists" without a worked example of what those "other actions" are is at least a yellow flag as well. A brief overview of their docs indicates the, "we're just advisory not a block list" just means "we called 'blocks' 'reccomendations' instead", it's a fig leaf. All the block lists have the *capacity* to include substantiating information, the problem is in practice they don't, this is no different.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Feb 24, 2026
@tchauhan @malwaretech yep, it's not even any kind of bypass, just, "we disapprove of what you're using this legitimately obtained access to do".
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Feb 06, 2026
@cstross maybe we're on the white hole side.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Feb 02, 2026
@jk @wilbr yea I off-handedly called it "corporation", but there is no specific term I'm aware of that precisely addresses this. My point cross-cuts such designations, co-ops and other organizations that aim to avoid these pressures must take definite action to set up their governance in a way that avoids these pitfalls, and what I offhandedly called a corporation is an organizationn that does not take these measures or instead embraces profit-seeking as a motive in itself.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Feb 02, 2026
@wilbr @jk yes! I'm not saying the people making these decisions at Mozilla aren't stupid! They absolutely are, these are incredibly dumb unforced errors! But they are dumb unforced errors that the decision makers are not going to feel any meaningful repercussions for. The way corporations work reinforces this idiocy instead of discouraging it. You can get lucky and have people who care for a while, but ultimately by being incorporated you have stacked the deck against long term success.
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Boosted by Charlie Stross @cstross@wandering.shop
In reply to
kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Feb 02, 2026
@bodhipaksa@mastodon.scot @cstross@wandering.shop @Green_Footballs@mastodon.social @8r3n7@mstdn.ca neither group actually cares about that though so it's not a wedge issue. As long as the evolution misunderstanders aren't using their misunderstanding to challenge the beliefs of the evolution deniers, the deniers are ok with that, and as long as the deniers have no moral qualms with what the misunderstanders really want to happen i.e. racial genocide, they're fine the other way too. The common goal is bigotry, that's the actual belief system.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Feb 02, 2026
@jk it's worse than stupid, they're a *corporation*. This means whoever their leadership is, they're pulled from the ranks of "corporate leadership" who fundamentally don't give a shit about anything and are highly incentivized by the structure of how corporations work to seek growth at all costs. It's not that they have particularly stupid people in charge, they didn't get unlucky, this is a corporation working the way corporations are designed to work.
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kevingranade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
Kevin Granade
Kevin Granade
@kevingranade@mastodon.gamedev.place

Software developer, FOSS enthusiast, and accidental gamedev. See https:// cataclysmdda.org for my game, or not, I'm not your supervisor. I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

mastodon.gamedev.place
@kevingranade@mastodon.gamedev.place · Jan 05, 2026
@xirin2u@mastodon.social I don't want to spam you with every picture, so please understand every "like" is me going "OMG YOUR ART IS SO UNBELIEVABLY GORGEOUS".
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