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Yeah, for a fixed ruleset that can be provided up front the Alpha-Zero approach seems to work great.
These tasks strike me as a bit different. I'm sure the ruleset is fixed somewhere, but it's not disclosed to the participants. In the task I walked myself through, there was a new wrinkle in each part -- a new interactable, a (more) hidden goal, or an information limit. And, of course, part of the task is "discovering" all that from the bitmap frame(s) provided.
I'm unconvinced of the hype around "AI", but this does seem like a legitimate research target that might stymie the Alpha{Go,Zero,Fold} series at least a bit.
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