In reply to
Tom Forsyth
@TomF@mastodon.gamedev.place
Graphics coder and HW architect, previously at Muckyfoot, RAD Game Tools, Valve, Oculus, Intel, Rec Room and Riot.
mastodon.gamedev.place
Tom Forsyth
@TomF@mastodon.gamedev.place
Graphics coder and HW architect, previously at Muckyfoot, RAD Game Tools, Valve, Oculus, Intel, Rec Room and Riot.
mastodon.gamedev.place
@TomF@mastodon.gamedev.place
·
Mar 30, 2026
@rygorous As we know, caches are a giant pain in the arse to design and build. So... they didn't!
5
0
0
Loading comments...