There are some methods etc. in #godot that my brain just bounces right off of. I have to look them up over and over again and never seem to remember.
I just had a thought xD
What if I wrote a script that just has a bunch of methods that I can actually *remember* and all they do is do the thing I struggle to remember how to do?
As in, all a function would do is invoke another function.
That would be like two lines of code or whatever. Would that slow things down too much?