@juergen_hubert@mementomori.social They often told one story at a time incorporating and referencing others sure but keeping at that narrative and telling it.
In game design a game that is supposed to be scary might want different mechanics than one that is supposed to be funny.
Also if the purpose is to relate existing folklore that might be a different game than one remixing or generating folklore.
Bratapfel
@Bratapfel@unvernunft.social
sie / ihr Jasmin Neitzel Moderatorin: Nerd ist ihr Hobby Game-Designer, Lektorin, Sensitivity Reader Community-Manager
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