#godotengine

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@hbrpgm@adalta.social · Mar 09, 2026
📺 https://peer.adalta.social/w/pBERzpXZPT8mYZ5soV3yNe 🔗 [🇩🇪🇺🇸🇫🇷](https://p4u.xyz/ID_6F098HI3/1) 🔗 [ℹ️](https://bun3d.com/tutorials/shading/godot-toon-shading/") Un tutoriel sur le shader Toon pour Godot illustre la tendance croissante des développeurs indépendants à maîtriser des techniques graphiques avancées, malgré une diffusion initiale entravée par des problèmes techniques. #gamedev #indiedev #godot #godotengine #shader
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@hbrpgm@adalta.social · Mar 09, 2026
📺 https://peer.adalta.social/w/1RStJFDsyqQ2FBYc3zK4Tm 🔗 [🇩🇪🇺🇸🇫🇷](https://p4u.xyz/ID_6F098HI3/1) 🔗 [ℹ️](https://bun3d.com/tutorials/shading/godot-toon-shading/") A technical guide's disappearance reveals systemic fragility in indie dev knowledge sharing. #gamedev #indiedev #godot #godotengine #shader
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@hbrpgm@adalta.social · Mar 09, 2026
📺 https://peer.adalta.social/w/28Fixq3igy1ZywRmRF5Wba 🔗 [🇩🇪🇺🇸🇫🇷](https://p4u.xyz/ID_6F098HI3/1) 🔗 [ℹ️](https://bun3d.com/tutorials/shading/godot-toon-shading/") Ein hochwertiges Tutorial-Ressourcenangebot wird durch technische Fehler und veraltete Marketing-Praktiken untergraben. #gamedev #indiedev #godot #godotengine #shader
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@fosserytech@social.linux.pizza · Feb 22, 2026
(more Linux and FOSS news in previous posts of thread) Ghostty terminal is finally adding scrollbar support: https://www.omgubuntu.co.uk/2026/02/ghostty-linux-scrollbars-coming Split diffs are now available in Zed as the new default, replacing unified diffs: https://alternativeto.net/news/2026/2/split-diffs-are-now-available-in-zed-as-the-new-default-replacing-unified-diffs/ Weblate 5.16 introduces billing permission update and resolves SSH security issue: https://alternativeto.net/news/2026/2/weblate-5-16-introduces-billing-permission-update-and-resolves-ssh-security-issue/ WordPress.com launches an AI assistant that can edit site content, create media, and more: https://alternativeto.net/news/2026/2/wordpress-com-launches-an-ai-assistant-that-can-edit-site-content-create-media-and-more/ Godot Engine suffering from lots of "AI slop" code submissions: https://www.gamingonlinux.com/2026/02/godot-engine-suffering-from-lots-of-ai-slop-code-submissions/ Notepad++ v8.9.2 enforces double signature checks for update security: https://alternativeto.net/news/2026/2/notepad--v8-9-2-enforces-double-signature-checks-for-update-security/ Vulkan 1.4.344 Released With New Extension From Valve: https://www.phoronix.com/news/Vulkan-1.4.344-Released FreeBSD's KDE Desktop Install Option Ready For Testing: https://www.phoronix.com/news/FreeBSD-Desktop-Option-Testing GhostBSD To Use XLibre Server, MATE vs. Gershwin Desktop Decision In Future: https://www.phoronix.com/news/GhostBSD-Eyes-XLibre FosseryWeb page-builders progress report: The header and main content of cheatsheet pages can now be fully generated (except some edge cases in the main content), plus there's now an extra line in the generated code to credit the author(s) of the cheatsheet below the title (since starting from the next update of FosseryWeb, everyone will be able to submit cheatsheets, or modify existing ones (in latter case, the script will automatically handle crediting multiple authors). And soon, FosseryWeb Min support will also be added, the script will generate the cheatsheet page for both sites in one go. https://codeberg.org/fosseryweb/page-builders #WeeklyNews #OpenSource #FOSSNews #FOSS #News #Ghostty #Zed #Weblate #WordPress #GodotEngine #Godot #NotepadPlusPlus #Notepadpp #Vulkan #FreeBSD #GhostBSD #XLibre #BSD #CodeEditor #IDE #GameEngine #Terminal #TerminalEmulator #PageBuilder #FosseryWeb #OperatingSystem #OS #Graphics #FosseryTech
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@kroitus@river.group.lt · Jul 24, 2023
#introduction esu programuotojas, mėgstu #python, #linux . Dabar bandau prisijaukinti #unity3d ir #godotengine Mėgstu komiksus, ir viską, kas aplinkui. Auginu autistišką sūnų, esu Autisto tėtis.
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Boosted by Gay, loud and annoying ! :flag: :transdprk: @hj@shigusegubu.club
@shpuld@shpposter.club · Nov 24, 2025
me and @Nightingalle made another game, for godot wild jam (using #godotengine ofc), she made sounds, music and a lot of the texturing and drawing, I did mostly code and 3d models. you're stuck in a nightmare and you have to find artifacts to wake up from the dream, while avoiding spooky hunters that are after you (you might have seen nacchan's post about it) you can play it in the browser (unfortunately firefox works like shit with godot so if you have chromium based ones use those). might make desktop builds later for better performance and sound https://shp.itch.io/dreamescape-off-jam #gamedev #indiedev
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